Wow Show Experience Bar

  1. Wow Bartender Show Experience Bar
  2. Wow Show Experience Bar
  • Go to Group Finder and select the Player vs. You can right click the Honor level icon (where it shows your Honor level) on the right side of the window and remove the check in the 'Show as Experience Bar' option. The Honor progress bar is just overlaid on the Experience bar so this will allow you to see your experience again.
  • You can position the BEB bar relative to a number of 'thingies' on the screen called frames, most notably the UI parent (i.e. The center point of the screen) and Blizzard's experience bar. You can attach one of nine points of the BEB bar to one of nine points of the frame (center, the four corners, and the midpoints of the four sides).
  • 1 General about hiding frames 2 Show a hidden frame 3 Unit Frames 3.1 Player Window 3.2 Party Window 4 Minimap-Frames 4.1 Worldmap Button 4.2 Calendar Button 4.3 Zoom Buttons 5 Action Bars 5.1 Main Action Bar 5.2 Main Menu Bar 5.3 Main Menu Bar Endcaps 5.4 Shapeshift (Stance/Form/Stealth) Bar 6 Additional Action Bars 6.1 Bottom Left 6.2 Bottom Right 6.3 Left 6.4 Right 7 Other Frames 7.1 UI.

Jun 10, 2008 Go to Group Finder and select the Player vs. You can right click the Honor level icon (where it shows your Honor level) on the right side of the window and remove the check in the 'Show as Experience Bar' option. The Honor progress bar is just overlaid on the Experience bar so this will allow you to see your experience again. Nov 20, 2020 World of Warcraft Addons, Interfaces, Skins, Mods & Community. This addon adds a little XP Bar under your portrait. XP is shown in percentage, you see when you have rested XP (show '(+xxx)' in the bar) and the bar has the same colors as the original XP bar (purple for normal xp and blue for rested xp).

Please review and [https://wow.gamepedia.com/Experience_to_level?action=edit update] as needed.'>

Equations

The XP required to advance to the next level is found by:

Note that the XP is always rounded down to the nearest hundred.

The function MXP(CL) is the basic amount of XP earned for killing a mob of level equal to the character (see also: Mob experience#Basic Formula)

The function Diff(CL) is an extra difficulty factor that starts around level 30 and increases by level:

The function RF(CL) is an extra difficulty reduction factor added in patch 2.3. It is:

XP to Level can be described as the following function of the character level represented by x (if and only if the character is level 32-59):

XP to Level for levels 11-27 can be found by:

For all levels lower then 11 the XP to Level can be expressed as the second grade function:

The XP to Level for 61-69 is:

For 60:

Experience to level pre-7.0 (Post-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23).

WowWow
LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400117,0002117,9003133,3004178,50051126,10061275,00071415,00081487,00091783,900
2900127,7002219,2003235,7004282,80052131,50062301,00072422,00082492,00092790,400
31,400138,7002320,4003338,4004387,10053137,00063328,00073427,00083497,00093798,200
42,100149,7002421,8003441,1004491,60054142,50064359,00074432,00084506,00094807,300
52,8001510,8002523,1003544,0004596,30055148,20065367,00075438,00085517,00095815,100
63,6001611,9002624,4003647,00046101,00056154,00066374,00076445,00086545,00096821,600
74,5001713,1002725,8003749,90047105,80057159,90067381,00077455,00087550,00097830,700
85,4001814,2002827,1003853,00048110,70058165,80068388,00078462,00088556,00098838,500
96,5001915,4002929,0003956,20049115,70059172,00069395,00079474,00089562,00099846,300
106,7002016,6003031,0004074,30050120,90060254,00070405,00080482,00090774,800100

Experience to level by level (Pre-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400116,9602117,9203133,2804178,50051126,10061317,00071821,000812,121,500
2900127,8402219,2003235,6804282,80052131,50062349,00072830,000822,642,640
31,400138,8002320,4003338,4004387,1005313,700063386,00073838,000833,434,200
42,100149,8402421,7603441,1204491,60054142,50064428,00074847,000844,582,500
52,8001510,8002523,1203544,0004596,30055148,20065475,00075855,300858,670,000 (-33%)
63,6001612,0002624,4003646,96046101,00056154,00066527,00076865,0008610,050,000 (-33%)
74,5001713,1202725,7603749,92047105,80057159,90067585,00077873,0008712,650,000 (-33%)
85,4001814,2402821,1203852,96048110,70058165,80068648,00078882,0008815,250,000 (-33%)
96,5001915,4002929,0403956,16049115,70059172,00069717,00079891,0008918,370,000 (-33%)
106,0802016,6403031,0404074,30050120,90060290,00070812,700801,686,30090

Experience to level pre-5.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.0.4. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400116,960 (-20 %)2117,920 (-20 %)3133,280 (-20 %)4178,50051126,10061317,00071821,000812,121,500
2900127,840 (-20 %)2219,200 (-20 %)3235,680 (-20 %)4282,80052131,50062349,00072830,000822,642,640 (-33 %)
31,400138,800 (-20 %)2320,400 (-20 %)3338,400 (-20 %)4387,1005313,700063386,00073838,000833,434,200 (-33 %)
42,100149,840 (-20 %)2421,760 (-20 %)3441,120 (-20 %)4491,60054142,50064428,00074847,000844,582,500 (-50 %)
52,8001510,800 (-20 %)2523,120 (-20 %)3544,000 (-20 %)4596,30055148,20065475,00075855,3008513,000,000
63,6001612,000 (-20 %)2624,400 (-20 %)3646,960 (-20 %)46101,00056154,00066527,00076865,0008615,080,000
74,5001713,120 (-20 %)2725,760 (-20 %)3749,920 (-20 %)47105,80057159,90067585,00077873,0008718,980,000
85,4001814,240 (-20 %)2821,120 (-20 %)3852,960 (-20 %)48110,70058165,80068648,00078882,0008822,880,000
96,5001915,400 (-20 %)2929,040 (-20 %)3956,160 (-20 %)49115,70059172,00069717,00079891,0008927,560,000
106,080 (-20 %)2016,640 (-20 %)3031,040 (-20 %)4074,30050120,90060290,00070812,700801,686,30090

Experience to level pre-MoP

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 4.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,00071821,000 (-33.3 %)812,121,500
2900129,8002224,0003244,6004282,80052131,50062349,00072830,000 (-33.3 %)824,004,000
31,4001311,0002325,5003348,0004387,1005313,700063386,00073838,000 (-33.3 %)835,203,400
421001412,3002427,2003451,4004491,60054142,50064428,00074847,000* (-33.3 %)849,165,100
52,8001513,6002528,9003555,0004596,30055148,20065475,00075855,300 (-33.3 %)85
63,6001615,0002630,5003658,70046101,00056154,00066527,00076865,000 (-33.3 %)86
74,5001716,4002732,2003762,40047105,80057159,90067585,00077873,000 (-33.3 %)87
85,4001817,8002833,9003866,20048110,70058165,80068648,00078882,000 (-33.3 %)88
96,5001919,3002936,3003970,20049115,70059172,00069717,00079891,000 (-33.3 %)89
107,6002020,8003038,8004074,30050120,90060290,00070812,700* (-33.3 %)801,686,30090
  • = unconfirmed, estimated based on average 33.3% reduction of exp requirements.

Experience to level pre-Cata

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Wrath of the Lich King. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,000 (-45 %)711,539,000
2900129,8002224,0003244,6004282,80052131,50062349,000 (-43 %)721,555,700
31,4001311,0002325,5003348,0004387,10053137,00063386,000 (-41 %)731,571,800
42,1001412,3002427,2003451,4004491,60054142,50064428,000 (-37 %)741,587,900
52,8001513,6002528,9003555,0004596,30055148,20065475,000 (-33 %)751,604,200
63,6001615,0002630,5003658,70046101,00056154,00066527,000 (-28 %)761,620,700
74,5001716,4002732,2003762,40047105,80057159,90067585,000 (-22 %)771,637,400
85,4001817,8002833,9003866,20048110,70058165,80068648,000 (-15 %)781,653,900
96,5001919,3002936,3003970,2004911,570059172,00069717,000 (-8 %)791,670,800
107,6002020,8003038,8004074,30050120,90060290,000 (-41 %)701,523,80080

In Wrath, the XP needed to level (from 70 to 80) jumps again, but the amount of experience it takes to get to level 70 is reduced. The halfway point for 70-80 is 204100 XP into 75.

Experience to level pre-4.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Cataclysm. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,000711232,000 (-20 %)812,121,500
2900129,8002224,0003244,6004282,80052131,50062349,000721,245,000 (-20 %)824,004,000
31,4001311,0002325,5003348,0004387,10053137,00063386,000731,257,000 (-20 %)835,203,400
42,1001412,3002427,2003451,4004491,60054142,50064428,000741,270,000 (-20 %)849,165,100
52,8001513,6002528,9003555,0004596,30055148,20065475,000751,283,000 (-20 %)85
63,6001615,0002630,5003658,70046101,00056154,00066527,000761,297,000 (-20 %)
74,5001716,4002732,2003762,40047105,80057159,90067585,000771,310,000 (-20 %)
85,4001817,8002833,9003866,20048110,70058165,80068648,000781,323,000 (-20 %)
96,5001919,3002936,3003970,20049115,70059172,00069717,000791,337,000 (-20 %)
107,6002020,8003038,8004074,30050120,90060290,000701,219,000 (-20 %)801,686,300

Experience to level pre-Wrath

Selected data from above in graph form.

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This also shows the difference (percent change) in current XP requirements as compared to before Patch 2.3.0. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,700 (-1.1%)2122,400 (-11.1%)3141,600 (-18.1%)4178,500 (-18.1%)51126,100 (-18.1%)61574,700
2900129,800 (-3.0%)2224,000 (-12.1%)3244,600 (-18.2%)4282,800 (-18.0%)52131,500 (-18.0%)62614,400
31,4001311,000 (-3.5%)2325,500 (-13.3%)3348,000 (-18.1%)4387,100 (-18.1%)53137,000 (-18.0%)63650,300
42,1001412,300 (-4.7%)2427,200 (-14.2%)3451,400 (-18.2%)4491,600 (-18.1%)54142,500 (-18.1%)64682,300
52,8001513,600 (-5.6%)2528,900 (-15.0%)3555,000 (-18.0%)4596,300 (-18.8%)55148,200 (-18.0%)65710,200
63,6001615,000 (-6.3%)2630,500 (-16.2%)3658,700 (-18.0%)46101,000 (-18.0%)56154,000 (-18.0%)66734,100
74,5001716,400 (-7.3%)2732,200 (-17.2%)3762,400 (-18.0%)47105,800 (-18.0%)57159,900 (-18.0%)67753,700
85,4001817,800 (-8.2%)2833,900 (-18.1%)3866,200 (-18.1%)48110,700 (-18.1%)58165,800 (-18.0%)68768,900
96,5001919,300 (-9.4%)2936,300 (-18.1%)3970,200 (-18.1%)49115,700 (-18.1%)59172,000 (-18.1%)69779,700
107,6002020,800 (-10.3%)3038,800 (-18.1%)4074,300 (-18.1%)50120,900 (-18.2%)60494,00070
  • The total experience needed to reach level 60 is 3,379,400. This is a decrease of 705,300 experience from pre-2.3.0.
  • The total experience needed to reach level 70 after level 60 is 6,268,300.
  • The total experience needed to reach maximum level (70) is 10,141,700 (3,379,400+494,000+6,268,300).

Pre-2.3 table

Selected data from above in graph form. Regression fits are shown. Note general agreement with the equations given above.

This table shows the experience needed to advance, by level, before Patch 2.3.0. The table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 27300' means that if you are level 22, you need a total of 27,300 XP to advance to level 23).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,8002125,2003150,8004195,80051153,90061574,700
29001210,1002227,3003254,50042101,00052160,40062614,400
31,4001311,4002329,4003358,60043106,30053167,10063650,300
42,1001412,9002431,7003462,80044111,80054173,90064682,300
52,8001514,4002534,0003567,10045117,50055180,80065710,200
63,6001616,0002636,4003671,60046123,20056187,90066734,100
74,5001717,7002738,9003776,10047129,10057195,00067753,700
85,4001819,4002841,4003880,80048135,10058202,30068768,900
96,5001921,3002944,3003985,70049141,20059209,80069779,700
107,6002023,2003047,4004090,70050147,50060494,00070

The total experience needed to reach level 60 was 4,084,700. The total for 60 to 70 was 6,762,300, making 1 to 70 10,847,000 points in total.

The total number of same-level mobs that must be killed to reach level 60 with no rest or quests was 16,971 which would take approximately 76 hours at 16 seconds per kill.

An amusing but probably not very significant figure is that the half-way point to 60 for raw experience point accumulation is 12,550 XP into level 48. Halfway to 70 for raw experience point accumulation is 344,500 XP into level 62. In actual practice, quests contribute significantly to XP so the half-way point is somewhere below this.

Vanilla / Classic table

This table shows the experience needed to advance, by level, during the original vanilla WoW and Classic WoW.

Wow Bartender Show Experience Bar

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,8002125,2003150,8004195,80051153,900
29001210,1002227,3003254,50042101,00052160,400
31,4001311,4002329,4003358,60043106,30053167,100
42,1001412,9002431,7003462,80044111,80054173,900
52,8001514,4002534,0003567,10045117,50055180,800
63,6001616,0002636,4003671,60046123,20056187,900
74,5001717,7002738,9003776,10047129,10057195,000
85,4001819,4002841,4003880,80048135,10058202,300
96,5001921,3002944,3003985,70049141,20059209,800
107,6002023,2003047,4004090,70050147,50060217,400

Wow Show Experience Bar

Rest XP

The maximum amount of 'rest' that one can accumulate on a character is 150% of XP for the current level, (or 30 'bubbles') half of which is 'earned' XP and half of which is 'bonus' XP. This is because, every time you kill a mob, both the earned XP and the bonus XP is deducted from your rest. So, for example, if you are lvl 10 and 80% through the level (or 6080/7600) the maximum rest would be 11400. If you grind mobs until your rest is gone (and complete no quests), it will take you to level 12 at 1180/9800, or 12% through level 12, having earned 5700 XP from killing mobs and gotten 5700 XP 'free' for being rested. Keep in mind that quest (and discovery) XP does not count against your rest. Watch your rest marker when turning in a quest, and you will see it jump by the same amount as did your current XP.

Wow bartender show experience barWow xp bar

Wrath of the Lich King and Cataclysm XP Reductions

Selected data from above in graph form.

The below 60-69 XP Values are for Beta Build 9014 with the changes to 60-70 leveling for the expansion. The 70-79 XP Values are for Beta Build 8926.

The XP needed to level from 70 to 80 has been reduced by 20% with patch 4.0.3a.

LvlMax XP (%Change)LvlMax XP
60290,000 (-41.3%)701,219,000 (-20.8%)
61317,000 (-44.8%)711,232,000 (-20.0%)
62349,000 (-43.2%)721,245,000 (-20.0%)
63386,000 (-40.6%)731,257,000 (-20.0%)
64428,000 (-37.3%)741,270.000 (-20.0%)
65475,000 (-33.1%)751,604,200
66527,000 (-28.2%)761,620,700
67585,000 (-22.4%)771,310,000 (-20.0%)
68648,000 (-15.7%)781,323,000 (-20.0%)
69717,000 (-08.0%)791,337,000 (-20.0%)
Tot4,722,000 (-30.2%)Tot15,965,800
1-8026,106,500
Retrieved from 'https://wow.gamepedia.com/Experience_to_level?oldid=5806890'
Wow Show Experience Bar

The Interface Bar, also the Main Menu Bar,[1] is the UI bar at the bottom of the screen for command shortcuts and the experience bar. Prior to patch 8.0.1, it also contained the micro menu and bag slots.

Gallery

  • A gryphon

  • A lion, not used

Since patch 8.0.1
Default interface bar
Additional action bar (Bottom Left, without Bottom Right)
Additional action bar (Bottom Right, without Bottom Left)
Additional action bars (Bottom Left and Bottom Right bar)
Prior to patch 8.0.1
Default
Additional action bars just above the interface bar

Patch changes

  • Patch 8.0.1 (2018-07-17): Moved the Micro Menu and Bag Slots off the inteface bar.
  • Patch 4.0.3a (2010-11-23): Removed the Keyring.

Trivia

  • The file name for the gryphon appearing on the bar is UI-MainMenuBar-EndCap-Dwarf.blp. Likewise, the unused lion art is named UI-MainMenuBar-EndCap-Human.blp.
    • This could indicate that the user interface were originally planned to be race-specific, like in Warcraft III.

References

  1. ^The codename given in the game files
Always accessible
  • Interface Bar
  • Micro Menu
    • Character info
      • Paper doll
        • Character Stats
    • Spellbook & Abilities
    • Specialization & Talents
      • Talents
    • Achievements
    • Map & Quest Log
    • Guild & Communities
      • Guild
    • Group Finder
      • Player vs. Player
    • Collections
    • Game Menu
      • Help
  • Minimap
  • Socials
    • Friends / Ignore list
  • Portrait
  • Auction House
  • Bank
  • Warboard
  • Headhunter
    • Lysa Serion
    • Akanja
  • A New Direction
  • Fel Secrets
  • Heart Forge
  • Scrappers
    • Scrap-O-Matic 1000
    • Shred-Master Mk1
    • Jani's Junkpile
  • War Campaign
    • Kul Tiras Campaign
    • Zandalar Campaign
  • Warfront
  • Covenant
  • Character
Retrieved from 'https://wow.gamepedia.com/Interface_Bar?oldid=5448901'