The Binding Of Isaac Revelations
- Steam Workshop::Revelations (Obsolete)
- The Binding Of Isaac Revelations Ost
- The Binding Of Isaac Revelations
The Binding of Isaac: Rebirth Workshop Sentinel's Workshop Revelations This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you. The Binding of Isaac: Revelations is being released in a ' chapter ' format. Each chapter adds a new floor, new items and, possibly, new characters to the game. Currently, three chapters have been planned for the mod. Of the three, the first released was 'Glacier'. Jan 08, 2018 The Binding of Isaac: Revelations Ch.1 - Afterbirth+ Mod Hutts. Unsubscribe from Hutts? Cancel Unsubscribe. Subscribe Subscribed Unsubscribe 378K.
The Binding of Isaac: Revelations is being released in a 'chapter' format. Each chapter adds a new floor, new items and, possibly, new characters to the game. Currently, three chapters have been planned for the mod.
Of the three, the first released was 'Glacier'. Released January 5th, 2018 on the Steam Workshop and the Modding of Isaac Website, Glacier added a plethora of content to the game, as well as a brand new floorpath to explore which was separate from the main game; which, at the time, was a modding feat of its own.
On the 12th of January, 2018, a video titled 'The Binding of Isaac: Revelations Ch2 Reveal' was uploaded to the Team Revelations YouTube channel. The trailer shows Isaac standing on a broken mirror with a dust cloud in the background, then showing the text 'The Binding of Isaac: Revelations - Ch. 2 Enter the Tomb', teasing players on the next installment of the mod. Tomb released on October 13th of 2018 on the Steam Workshop. Tomb continued off of the floorpath created in Chapter One, adding in much more new content as well as reworking and adding new content into the first chapter.
On the 20th of October, 2018, a video titled 'Revelations Chapter 3 Reveal' was uploaded to the Team Revelations YouTube channel, showing the third installment to be called 'Vestige'
Glacier
Steam Workshop::Revelations (Obsolete)
Glacier is the first chapter of Revelations. It adds over 20 items, 4 trinkets, 1 new character, and 1 new alternative floorpath to the game. It also adds a variety of enemies and eight new bosses to the game. The chapter takes on an icy theme, with the chapter's enemies, bosses, etc all adhering to this same theme.
To access the Glacier floor, enter the shop on either the first or second floors in vanilla Afterbirth+ and there will be a door which will allow you to travel to Glacier 1 or Glacier 2, depending on which floor you entered it on. The floorpath is considered to be harder than the beginning vanilla floors, so to encourage players to take the path, the shops in the Glacier have guaranteed Revelations items for sale in a special vending machine separate from the other shop items. Glacier 1 has one Revelations item on sale, and Glacier 2 has one Revelations item for full price. There is also a chance to find the Dante Satan Room in Glacier as well.
Glacier adds new mechanics to the game, adding to the mod's theme of ice. Ice tiles may appear in rooms, causing the player to slide around; ice creep may replace other forms of creep in certain instances and will have the same effect as the ice tiles; and Chill Rooms are a room type that will freeze the player's head if they are far away from a source of heat for too long, rendering them unable to fire.
On Glacier 2, the Mirror Room Door will also spawn, allowing you to enter the Mirror to fight Narcissus.
On March 17th, 2018, Glacier received a content update dubbed the 'Champion Update'. The update added champion variants to all of the bosses added in the mod, as well as some other minor content.
Tomb
Tomb is the second chapter to Revelations. It adds over 25 items, 2 trinkets, 1 new character, and 1 new alternative floorpath to the game. It also adds a variety of new enemies and seven challenging bosses.
To access the Tomb floor, enter the shop on either the third or fourth floors in vanilla Afterbirth+ and there will be a door which will allow you to travel to Tomb 1 or Tomb 2, depending on which floor you entered it on. You can also access the Tomb by beating Glacier 2's boss. The floorpath is considered to be harder than Glacier or Caves, so to encourage players to take the path, the shops in the Tomb have guaranteed Revelations items for sale, contained in a special vending machine separate from other shop items.
Tomb adds new mechanics to the game, adding to the mod's theme of ancient tombs. Trap tiles may appear on the ground, and when the player steps on one of them, it will activate an event depending on which tile type you stepped on. There are two types of enemy rooms in the Tomb: Tiled rooms, featuring traps and rag enemies; and sand rooms, with sand enemies and sandcastles.
Tomb also added a new mechanic called Shrine Rooms. These rooms have two statues, both with varying effects which depend on the statues shown. The player must choose one of the statues before leaving the room, adding the chosen statue's effects to the current (and possibly future) floors.
In Tomb 2, the Mirror Room Door will also spawn, allowing you to enter the Mirror to fight Narcissus 2.
Upon release, Team Revelations promised a 'content patch' on the Steam Workshop page one month before its release. After missing the one month mark, Team Revelations said that the update would be dubbed the 'Sin Update' and that they would take more time to develop the update to add more content to it. The Sin Update released on June 21, 2019, with a trailer which showcased some of the update's content.
Vestige
Vestige is the third chapter to Revelations which is not released yet.
The name and theme of the chapter were both revealed through a short teaser video which was posted on October 20th, 2018, one week after the release of the Sin Update. On June 29th, 2019, the splash art got revealed, featuring the new character Bertran and all of the new bosses that will be included in the chapter.
The chapter is supposed to be published after the release of the official Repentance DLC.
The Binding Of Isaac Revelations Ost
After the release of the Sin Update, the bosses and the character of this chapter were revealed on Discord daily, with one per day. The contents of these reveals can be seen in the table below:
Reveal | Description | Image |
---|---|---|
Bertran | And so, with a new Chapter comes a new challenger. Introducing Bertran. Soft of body, Hard of head. Ready to fling himself into the basement and plunge the depths of Vestige. In true tease fashion, we’ll be unveiling a new boss in the splash each day. Who interests you most? Which shadowy figure do you think will be next? | |
Drizzle | As the skies darken, as the rain lashes, Drizzle descends. Clutching an umbrella and an affectionate disposition. As her hair writhes and hisses, the salty gorgon waits patiently for the storm to break. And break it will. Drizzle is the first Vestige boss to be revealed, coming in Chapter 3. Who’s next? | |
Mahalath | Golly, what's that familiar stench? After years of living in her filthy car, feasting on rats and pigeons since losing her last gig, Mahalath is ready to give Isaac one last chance. This time, however, thanks to a certain upstart rival, she's feeling quite competitive and more nauseous than ever! Which boss do you think is next? | |
Consumed | Frightened and trapped, The Consumed clutches his doll as he sits in a far corner of Vestige. He can imagine all too well the terrors that burn through these ruins... Will anyone respond to his cries for help? Can anyone break the chains that keep him here? Who else lurks in this wasteland of gluttony? | |
Cerberus | Warning! Worm level: 350%! What do you get when you cross three worms and another half of a worm? Cerberus -- the wigglest, wormiest foe in Vestige! Does Isaac have what it takes to vanquish three and a half entire worms? Well, if you ask me that's up to the worms, but they're not talking, especially the worm that's only half of a worm. Good luck worming your way out of this one, Isaac! There's no way you can outworm three and a half worms! But what of Vestige's top predators that aren't made of any worms at all (let alone three and a half worms)? | |
Puncture | Puncture, Puncture, Puncture... a corpulent cretin, a bestial brute of a blob, food goes right through him! He scarfs down whole anything that he sees, and depending how much gunk he gets in his eyes, anything that he doesn't see! Even sweet old Punker gets corrupted by the unholy halls of Vestige. Will there be any Isaac left for the others? | |
Flaretoma | Do you hear that thunder? What's that up above? A bird? A plane!? No! It's a furious spider shoved inside a flying tumor! King of the skies, the massive Flaretoma burns with rage! And boy, can he not stand these intruders in his Vestige! He'll spot you down below and hunt you down in a flash! Is there anything he fears? |
- Chapters
Dante |
---|
Tear Appearance |
Stats |
Health - |
Damage - 2.45 |
Tears - 8 |
Shot speed - 1.00 |
Range - 16.63 |
Speed - 1.20 |
Luck - 0.00 |
Starting Items |
Pickups - x1 Key, x1 Bomb |
Items - Phylactery, Schoolbag |
Dante is a playable character added in Revelations Chapter Two. He is a two-in-one type character, with Charon being his second part.
Dante
Dante is the character the player spawns as, and is the main character of the two. Dante has ink tears, which leave slowing creep where they land. When beginning to fire, Dante will slam a book on the ground, which knocks back enemies and applies an increase of damage taken to enemies hit by the book (2.5x more damage if Dante is alone, 1.5x damage if he is merged with Charon). If an enemy collides with a wall as a result of the knockback, they sustain damage based on the player's damage-per-second rate. Enemies effected by the debuff will be tinted red and will have a red sigil above them. When used, the book will be on cooldown for two seconds, but will recharge if a debuffed enemy is killed.
Charon
Charon |
---|
Tear Appearance |
Stats |
Health - |
Damage - 3.50 |
Tears - 18 |
Shot speed - 1.20 |
Range - 12.47 |
Speed - 1.20 |
Luck - 0.00 |
Starting Items |
Pickups - x1 Key, x1 Bomb |
Items - Phylactery |
Charon is the secondary character to Dante. Phylactery works uniquely with Charon as it also serves as a passive item. If Charon keeps face the same direction, his shot speed will be increased. If he changes direction, hit shot speed will be cut in half. Charon will regain 33% of his shot speed if he keeps facing the same direction for two seconds, and the remaining 66% if he keeps facing the same direction for seven seconds.
Playstyle
When beginning a floor, Dante will be alone, with Charon placed near the end of the floor. When Phylactery is fully charged (after clearing one room) all doors will be chained shut (excluding special rooms like the Treasure Room, Shop, etc.) Using the lantern will swap the player to the other character. The player must traverse through the floor with both Dante and Charon, with the goal being for the two characters to meet up. When both Charon and Dante enter the same room, their health, items, and trinkets will combine into one character. The player now controls Dante, with Charon now becoming a familiar-like entity next to Dante. Charon fires tears only in the direction he is facing. Phylactery will turn into a zero-charge active item, which is used to swap the direction in which Charon fires by activating it and pressing the firing keys (or movement keys, configurable in the Revelation's Options Menu) corresponding to the direction the player wants Charon to face.
Notes
- Every floor before the Cathedral/Sheol will have Curse of the Labyrinth.
- Because of this, there are fewer shops and Devil/Angel Rooms, but the latter has a higher chance of appearing.
- When joined together, Dante and Charon are able to hold two trinkets and two consumables, but can only hold one when alone.
- Because of this, items that would give extra trinket/consumable space such as Mom's Purse, Starter Deck, and Deep Pockets will not spawn.
- All items are shared when the two have met up, but when separated their items will be split between them depending on who picked up what item.
- When picking up any passive item, Phylactery can be activated during the pickup animation to send it to the other character. If performed when together it will go to Charon.
- The first time Dante and Charon meet up, a dime will drop.
- However, if the player leaves the room before the two characters make contact then re-enters, the other character will appear annoyed, increase speed and no Dime will spawn on contact.
- The chains will temporarily disappear when you pick up an active item, allowing you to pass through and continue exploring without switching.
- Neither character can enter the Boss Room alone. However, if one of the characters teleport into the Boss Room such as through The Emperor card, the other character will join up with the player immediately.
- When defeating the second boss of any floor, two item pedestals will spawn instead of one.
- Playing in Greed Mode as Dante will alternate between him and Charon every two waves. If you reach the boss wave, they will be reunited until the next floor.
Trivia
The Binding Of Isaac Revelations
- Following the Sin Update, Dante and Charon high five each other whenever they meet.